![]() Players can be reconnect to disconnected game. When i wanted to return to menu and Boom Out of Sync. It happens any time in game but not frequently, let me give you example: i won a game and i was viewing postgame, everything looks normal for now. Multiplayer Game suddenly freezes and everyone needs to restart game, no winner, no solution. Pingy guy with bad connection looks red or yellow on other players’ screen, but when we check at pingy guy’s screen everyone looks pingy except pingy guy. In Lobby Ping Indicator needs to be fixed. Also that causes in game freezes too much that makes game unplayable.Īlso i see mostly European (Germany, Turkey, France, mostly), American, Canadian players. Players waiting at the start because one of the players have bad bandwidth. Servers should located on the world, not on host players. I’m sure there’s more, that’s probably just a fraction of what else is out there. Occasionally units will get stuck in a native TP settlement and TC’s may spawn to wrong locations. Sound goes to maximum after you minimize the game window and return back. Players playing a scenario appear as being Green-online and not In-game in friend list. Gates can’t be made if a villager stands in front of that wall part or building right next to it-very frustrating. ![]() Right now there is no way to know that you received a message since it never pops up. Make the private messages that you received during a game visible after its end, or even during it. Fix lobby bugs that don’t let players enter Too many multi accounts, apparently some have found ways to reproduce new accounts without cost and also selling them. Eliminate all forms of cheating, from known programs, to silent eco boosts, to free market upgrades, to Out of Sync incidents that are actually caused by players, to even invitation spamming that can be abused. Some may seem small, but they are small things that you encounter every day and the frustration is building up. I’m sure others from AoE3 community have more complete and organized lists out there, I’ll just put down quickly a couple things that are personally bugging me about the online experience and bugs. At least give us 2-3 new civs.Personly, Persian empire will be amazing.Also a new campaign about the war between Safavid and Moghul will be interesting.įive,redesign some extremely unhistorical elements.For example, Janpan have the most powerful Musketeers, even more powerful than British, Ottoman and Moghul.What a terrible joke. Please combine some of them and redesign some of them.So the card strategy could be much more various.įour,new civs please! AOE2DE have 35 civs. Maybe very fun, but underpowered.They will never have any chance to be used in PVP game. Also there are too many underpowered cards. Third, remake the card system.Waste time to unlock cards is nonsense.This is a RTS.Just give me all the cards at first and delete the low level cards. ![]() Second, the artistic design of European empires are too similar.Even Ottoman have only a few unqiue building models and unit models.Wish original European empires in AOE3DE could reference a little ideas from Warchief and Asian Dynasties.So the whole game could have uniform style. AOE3 have beautiful graphic but when you zoom the camera closely, the models become too rough. As a ten years AOE3 player,IMO the first thing should be the remake of the unit models. ![]()
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